Badger and the bloody and beaten Naeris donned disguises and sneaked back to the Swinging Sword. A strange individual (a tiefling, who are often disparaged as a “Weird Ones”, or a “Haxan-child”) awaited you. This was Mordai Torment, and he wished to join you on a quest for coin. With Arona and “Sir” Quanzo missing, you agreed to accept his help in return for a share of any profits. Instead of resting, you skulked away into the night and travelled close to Lance Rock before setting camp. Despite failing to set a watch, no-one was eaten, beaten, kidnapped or disintegrated.
Lance Rock is a long spike of sparkling granite that does not match the rock from the surrounding landscape. It almost looks like a stone spear that was dropped from a great height. A path led from the rock into a cave. A sign was posted on the path warning you away:
Come no closer
lest you catch
the disfiguring plague
that afflicts me!
The Lord of Lance Rock
You ignored the warning and plunged into the cave, soon realizing it was well stocked with undead! First a ‘corpse’ reanimated and attacked Badger when he tried to frisk it. Next, a pair of zombies tried to drop a box of rocks on Naeris. Finally, you ran into three costumed cadavers dressed as a noble lady and a jester (who danced together), as well as a performing bear. The monsters attacked savagely, and you barely survived the encounter.
After a rest, you pushed on deeper into the cave system. It was clearly filled with the trappings of necromancy. You reached a large cavern containing stone slabs bearing bodies and surgical tools. A crazed voice shouted from above “Who dares invade my Kingdom? I am the Lord of Lance Rock!” Badger projected sufficient menace to encourage the wizard to descend a flight of stairs and parley (albeit from behind a large cohort of his rotting creations).
The man introduces himself as Oreioth, a noble and wizard all the way from Pent. During a bizarre discussion you discovered: ii) there is no plague, the sign is just a deterrent, ii) Oreioth was driven away from Pent due to his ‘experiments’, iii) he simply wants to be left alone to tinker with his magic (at least for now), and iv) he has “married” one of his zombies. He had one of his skeletons, “Sir Bobbington” bribe you with 50 gp worth of gems to “not tell the constable” about him.
Of course, you returned to town and told Kaylessa in order to be paid. Now the constable is bound to find out …
Rewards: 5x 10 gp gems from Oreioth. 60 gp from Kaylessa, plus 20 gp worth of free room and board (includes simple meals and wine/ale). You have a choice: 4 individual rooms for 5 days, or beds in a 6 person bunk room for 12 days (the other two spots might be filled by strangers).